Early access opening soon

Turn brushing teeth
into a quest your kid
actually wants to finish.

Bruno turns everyday healthy habits — sleep, movement, screen time — into an adventure. For kids age 3 through preteen. Quests, not chores.

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Maya's quests
Level 6 · Explorer rank
Brush teeth, morning
+10 XP+10
20 minutes outside
+15 XP+15
Lights out by 8:30
+10 XP+10
🎬
Family movie night
Parent-set reward · unlocks at Level 7
1 level to go
tap a quest to try it →
Why Bruno

Every kids' app has quests now. Here's what's actually different.

01

Grows with your kid

One account, ages 3 through preteen. Bruno Jr keeps it icon-only and simple for little ones; the interface matures as they do — no switching apps at 7.

02

Habits, not chores

Sleep, movement, screen time, routines — not an allowance ledger. Bruno is built around wellbeing, not a to-do list with a mascot bolted on.

03

A dashboard, not a nag

Parents see progress at a glance and set the quests. Kids get the game. Nobody has to remember to remind anybody.

How it works

From "again?" to "let me check my quests."

01

Set the quest board

Parents pick habits that matter for their family — from ready-made templates or built from scratch — and Bruno turns them into daily quests.

02

Kids complete, level up

Each finished quest earns XP. Streaks build. Levels unlock new character gear. The habit becomes the game, not a chore on a fridge chart.

03

Parents see it happen

A simple dashboard shows what's on track and what's not — no nagging required, no guessing what actually got done.

Why we're building this

"I built Bruno because every gamified kids' app I tried was either a chore chart with a coat of paint, or built for kids who could already read. I wanted something that grows with my own kids — and that's actually about their health, not their allowance."

— Beril, founder, Milky Way Studios